The WarhoundAVRE is an early game ECA defense vehicle capable of strengthening the European defense lines by repairing all vehicles and buildings around itself while deployed.
Originally designed for the British Royal Engineers in the early 2000s, the Warhound is a combat engineering vehicle used by the European Continental Army. During the current russian-european wars, the Terrier CEV's were outfitted with addtional, heavier weapons to better fit their role.
Rapidly deployable thanks to its light weight of just over 30 tons, this versatile machine can be used for a variety of purposes. Its armament consists of a short 140mm cannon, which is typically loaded with high-explosive demolition shells, and a co-axial .50 calibre machine gun. The cannon, while devastating against static targets, infantry and light vehicles, cannot be fired on the move due to the relatively simplistic fire control systems, and requires the vehicle to be deployed in place. In that state, the Warhound can also be used to repair nearby buildings in a small radius around itself. Finally, the vehicle can use its powerful digging instruments to escavate a small pit to hide explosives in, which can be detonated on a manual command to surprise enemies. In combat, the Warhound has quickly proven itself as a worthy supplement to any defensive strongpoint as well as a helpful force multiplier in urban and mountainous battlespaces since the famous ECA campaigns in North Africa.
The Warhound digs into the ground, allowing it to use the cannon, increasing its damage resistance by 100% and allows it to repair friendly vehicles and structures in a radius of 80 at the rate of 35 and 20 hit points per second respectively, but makes it unable to move.
Returns the Warhound to its mobile state.
Place Demolition Charge
Place a demolition charge at the target location that must be manually detonated (by selecting it and commanding it to detonate), with the process taking 9 seconds to complete. The demolition charge causes 500 to 300 AURORA_BOMB damage over a radius of 50 to 100 upon detonation. 12 seconds cooldown. Only available while mobile.