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Tech Armory
Tech Armory
Weapons, anyone?
Structure
Affiliation

Neutral

Role
  • Secondary economy
  • Support
Properties
Hit points

3000

Armor type

StructureArmor

Sight radius

200

Function
Power

0

Abilities
  • Gives $2000 to the first player who captures the building
  • Generates $40 every second to the player who owns the building
  • Increases the firepower and firing rate of friendly combat ground units in a radius of 250 by 20% (does not stack with Mule Drones, Munition Tracks and Ammunition Stockpiles)
Notes

Explodes when destroyed

  • The explosion causes 1000 to 500 EXPLOSION damage over a radius of 70 to 120
Tech armory icon
A warehouse brimming with weapons, a Tech Armory could greatly help generals in their war effort by being a steady source of income and boosting the combat effectiveness of nearby ground units.

Lore

After a decade of warfare against GLA holdouts around the world, many military forces found themselves drastically oversupplied with expensive weapons and ammunition when the GLA was finally driven underground. Now that peace was once again restored, the arsenals were reduced in an attempt to cut down on the overburdening costs. Much of the materiel was sold or locked away in secured facilities to await its controlled destruction. In-game, this large munitions depot houses several tons of ordnance. Upon capture, players will automatically sell these pieces on the global market, providing them with a steady income that surpasses that of an Oil Derrick. In addition, friendly units within a visible radius around the facility benefit from a notable firepower boost. Due to the volative nature of the contents, these structures go up in a violent explosion upon destruction.

Overview

Gallery

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