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Building Cost Requires Power Description
Command bunker icon
Command Bunker
$2000 None 0 Headquarters.
Coal power plant icon
Coal Power Plant
$800 None +8 Power structure.
  • Provides power for Russian bases.
  • Leaves a debris bunker when destroyed.
Russia barracks icon
Russian Barracks
$500 None 0 Infantry training structure.
  • Trains Russian infantry.
  • Heals infantry.
  • Leaves a debris bunker when destroyed.
Radar outpost icon
Radar Outpost
$500 Coal Power Plant -1 Support structure.
  • Provides radar map.
  • Can be upgraded to an Observation Outpost or an Early Warning Outpost.
  • Leaves a debris bunker when destroyed.
Supply warehouse icon
Supply Warehouse
$1500 Coal Power Plant -1 Resource structure.
  • Produces Supply Wartrucks and Field Quarters (GP unlock).
  • Drop-off point for Russian supply collectors.
  • Leaves a debris bunker when destroyed.
  • Comes with a Supply Wartruck.
Russia war factory icon
Russian War Factory
$2000 Supply Warehouse -1 Vehicle production structure.
  • Produces Russian vehicles.
  • Repairs vehicles.
  • Leaves a debris bunker when destroyed.
Weapon bunker icon
Weapon Bunker
$1500 Russian War Factory -3 Technology structure.
  • Unlocks Russian Tier 1 units and structures.
  • Holds Russian Tier 1 upgrades.
  • Can launch a surveillance missile.
  • Leaves a debris bunker when destroyed.

Only one may be built at a time.

Helipad icon
Helipad
$1000 Weapon Bunker -1 Helicopter production structure.
  • Produces Russian helicopters.
  • Repairs helicopters.
  • Leaves a debris bunker when destroyed.
Russia airfield icon
Russian Airfield
$1000 Weapon Bunker

and

VVS Fighter Support
-1 Aircraft production structure.
  • Produces Berkuts and Sokols.
  • Repairs and rearms jets.
  • Houses up to 3 jets.
  • Leaves a debris bunker when destroyed.
Industrial plant icon
Industrial Plant
$2500 Weapon Bunker -5 Technology structure.
  • Unlocks Russian Tier 2 units and structures.
  • Holds Russian Tier 2 upgrades.
  • Produces Arms Suppliers.
  • Can be garrisoned by up to 6 Arms Suppliers.
    • Garrisoned Arms Suppliers automatically generate money.
  • Reduces the cost of vehicles by 15%.
  • Leaves a debris bunker when destroyed.

Only one may be built at a time.

Missile silo icon
Missile Silo
$2500 Industrial Plant

and

Nuclear Warfare
-8 Miniature superweapon structure.
  • Can launch a ballistic missile carrying tactical nuclear MIRV warheads anywhere on the map.
    • Missiles must be purchased first.

If "Limit Superweapon" is enabled, only one may be built at a time.

Tremor agas icon
Tremor AGAS
$5000 Industrial Plant -10 Superweapon structure.
  • Controls the Tremor Barrage superweapon.
  • Leaves a debris bunker when destroyed.

If "Limit Superweapon" is enabled, only one may be built at a time.

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