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Logo-russia The Russian Federation's arsenal as of 1.87.

Unit Cost Trained at Requires Description
Conscript icon
Conscript
$50 Russian Barracks

and

Field Quarters
None Basic infantry.
  • Armed with an assault rifle.
  • Detects stealthed enemies, even while garrisoned or transported (upgrade).
  • Can capture buildings.
  • Can call in an airdropped Grizon (General's Promotion).
  • Fights harder for a short time when a nearby friendly Russian infantry dies.
Rpg conscript icon
RPG Conscript
$250 Russian Barracks

and

Field Quarters
None Anti-armor infantry.
  • Armed with an RPG launcher.
  • Can call in an airdropped Grizon (General's Promotion).
  • Fights harder for a short time when a nearby friendly Russian infantry dies.
Igla trooper icon
Igla Trooper
$150 Russian Barracks

and

Field Quarters
None Anti-air infantry.
  • Armed with an Igla missile launcher and a machine pistol.
    • Attacks air targets with the Igla missile launcher.
    • Attacks ground targets with the machine pistol.
    • Can fire Igla missiles in heatseeking or lock-on mode (upgrade)
  • Can call in an airdropped Grizon (General's Promotion).
  • Fights harder for a short time when a nearby friendly Russian infantry dies.
Shmel trooper icon
Shmel Trooper
$350 Russian Barracks

and

Field Quarters
Russian War Factory Anti-ground infantry.
  • Armed with a thermobaric rocket launcher.
    • Can clear garrisoned structures.
    • Can fire smoke and anti-toxin (upgrade) rockets.
  • Can call in an airdropped Grizon (General's Promotion).
  • Resistant to flame, toxin and radiation.
  • Fights harder for a short time when a nearby friendly Russian infantry dies.
Shock trooper icon
Shock Trooper
$450 Russian Barracks Weapon Bunker Heavy assault infantry.
  • Armed with a rocket rifle and a Tesla gun (General's Promotion).
    • Tesla gun can disable vehicles.
  • Can call in an airdropped Grizon (General's Promotion).
  • Cannot be crushed.
  • Resistant to flame, toxin and radiation.
  • Will commit suicide when forced to surrender.
Shock trooper bombardier icon
Shock Trooper Bombardier
$600 Russian Barracks Weapon Bunker Fire support infantry.
  • Armed with a multishot rocket launcher.
    • Can fire in bursts (upgrade).
  • Can call in an airdropped Grizon (General's Promotion).
  • Cannot be crushed.
  • Resistant to flame, toxin and radiation.
  • Will commit suicide when forced to surrender.
Boris bikov new icon
Boris Bikov
$1500 Russian Barracks Industrial Plant Russian hero.
  • Armed with an assault rifle.
  • Can be upgraded with different equipment loadouts:
    • Machine gun loadout to use a machine gun capable of attacking ground and air targets, and fire a flare pistol to reveal the surroundings.
    • RPG loadout to use an RPG launcher against vehicles with the ability to perform an accurate shot at an enemy vehicle, and a pistol against infantry.
    • Support loadout to call in airstrikes on enemy structures and fire a volley of grenade launcher rounds.
  • Can inspire friendly units to fight harder.
  • Can use stimpacks to fully restore health.
  • Can call in an airdropped Grizon (General's Promotion).
  • Stealthed when not attacking or using abilities.
  • Cannot be crushed.
  • Fights harder for a short time when a nearby friendly Russian infantry dies.

Only one Boris Bikov may be trained at a time.

Vdv gunner icon
VDV Gunner
N/A VDV Airborne N/A Elite airborne infantry.
  • Armed with a light machine gun.
  • Detects stealth, even when garrisoned or transported (upgrade).
  • Can capture buildings.
  • Can call in an airdropped Grizon (General's Promotion).
  • Fights harder for a short time when a nearby friendly Russian infantry dies.
Rpg vdv icon
RPG VDV
N/A VDV Airborne N/A Elite airborne infantry.
  • Armed with a rocket launcher.
    • Can fire anti-tank or thermobaric warheads.
  • Can call in an airdropped Grizon (General's Promotion).
  • Fights harder for a short time when a nearby friendly Russian infantry dies.

Unit Cost Produced at Requires Description
Construction crane icon
Construction Crane
$1000 Command Bunker None Construction vehicle.
  • Builds Russian structures.
  • Repairs buildings.
Mishka icon
Mishka
$400 Command Bunker None Scout vehicle.
  • Can safely pass through and clear mines.
  • Can transport 4 infantry (upgrade).
    • Transported infantry can fire from within.
  • Can launch smoke grenades (upgrade).
  • Amphibious.
  • Leaves a recoverable wreck when destroyed.
Supply wartruck icon
Supply Wartruck
$900 Supply Warehouse None Resource vehicle.
  • Armed with an autocannon (upgrade).
  • Collects supplies ($525 per trip).
  • Can launch smoke grenades (upgrade).
  • Can be upgraded to a Field Quarters (General's Promotion).
  • Leaves a recoverable wreck when destroyed.
Field quarters icon
Field Quarters
$1000 Supply Warehouse

or

Upgraded from Supply Wartruck
Conscript Reserves Mobile Barracks.
  • Can train basic Russian infantry once deployed.
  • Leaves a recoverable wreck when destroyed.
Bmp mauler icon
Mauler
$800 Russian War Factory None Infantry fighting vehicle.
  • Armed with a cannon and a machine gun.
  • Can transport up to 6 infantry.
  • Can launch smoke grenades.
  • Amphibious.
  • Leaves a recoverable wreck when destroyed.
Kodiak tank new icon
Kodiak Tank
$1400 Russian War Factory None Main battle tank.
  • Armed with a cannon and a machine gun.
    • Can fire Refleks anti-tank missiles (upgrade).
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Tunguska icon
Tunguska
$1000 Russian War Factory None Anti-air vehicle.
  • Armed with autocannons and missiles.
    • Attacks ground targets with autocannons.
    • Attacks air targets with both autocannons and missiles.
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Grizzly icon
Grizzly
$1000 Russian War Factory None Heavy transport vehicle.
  • Armed with an autocannon.
  • Resistant to bullet weapons.
  • Can transport up to 2 infantry.
  • Can release a burst of anti-infantry frag grenades.
  • Can launch smoke grenades and fire a smoke grenade barrage (upgrade).
  • Comes with 2 Conscripts (General's Promotion).
  • Leaves a recoverable wreck when destroyed.
Tesla tank icon
Tesla Tank
$1300 Russian War Factory Weapon Bunker

and

Advanced Weapons Technology
Anti-ground tank.
  • Armed with dual Tesla coils.
    • Can clear garrisoned structures.
  • Can emit an electrical discharge to damage nearby enemies but disables it.
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Buratino icon
Buratino
$1200 Russian War Factory Weapon Bunker Medium artillery.
  • Armed with thermobaric rockets.
    • Can clear garrisoned structures.
    • Can fire rockets in burst or barrage mode.
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Mtp badger icon
Badger Recovery Vehicle
$800 Russian War Factory Weapon Bunker Utility vehicle.
  • Repairs nearby friendly vehicles.
  • Can recover destroyed Russian vehicles (General's Promotion).
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Arms supplier icon
Arms Supplier
$1900 Russian War Factory

and

Industrial Plant
Industrial Plant Secondary resource vehicle.
  • Generates a stream of credits when deployed.
Sentinel tank icon
Sentinel Tank
$3000 Russian War Factory Industrial Plant Superheavy tank.
  • Armed with a large cannon.
  • Can crush smaller vehicles.
  • Can safely pass through mines.
  • Can launch smoke grenades.
  • Can be upgraded with Arena defense system or Warden missile pods.
Golem tank icon
Golem Tank
$2000 Russian War Factory Industrial Plant Advanced heavy tank.
  • Armed with a cannon and machine guns.
    • Machine guns can attack ground and air targets.
  • Immune to toxin, radiation and EMP.
  • Resistant to rockets and explosive blasts.
  • Can use Shtora defense system to avoid enemy attacks.
  • Amphibious; cannot fire the cannon while in water.
  • Leaves a recoverable wreck when destroyed.
Msta gorgon icon
Gorgon
$1700 Russian War Factory Industrial Plant Advanced artillery.
  • Armed with a howitzer.
    • Can fire in precision or area bombardment mode.
  • Can launch smoke grenades.
  • Leaves a recoverable wreck when destroyed.
Grumble icon
Grumble
$1800 Russian War Factory Industrial Plant Heavy anti-air vehicle.
  • Armed with four heavy surface-to-air missiles.
    • Can damage multiple targets if they are close together.
  • Must be deployed to fire.
  • Leaves a recoverable wreck when destroyed.
Topol m icon
Topol-M
$1250 Command Bunker Industrial Plant

and

Nuclear Warfare
Heavy artillery.
  • Armed with an ICBM carrying three tactical nuclear MIRV warheads.
    • Missiles must be purchased first.
    • Must be deployed to fire and manually fired.

Only one (three with Nuclear Stockpile) Topol-M may be built at a time.

Blackbear icon
Blackbear
$5000 Russian War Factory Industrial Plant

and

Ursa Division
Legendary superheavy tank.
  • Armed with a rapid-firing large cannon and Warden missile pods.
    • Can fire thermobaric shells.
  • Has Arena defense system that intercepts enemy missiles and may cause collateral damage to infantry.
  • Can use Shtora defense system to avoid enemy attacks.
  • Can crush smaller vehicles.
  • Can launch smoke grenades.

Only one Blackbear may be built at a time.
If destroyed, the Blackbear can only be rebuilt 1 minute afterwards.

Bmd4 wolverine icon
Bmd1 wolverine icon
Wolverine
N/A VDV Airborne N/A Airborne infantry fighting vehicle.
  • Armed with a cannon and a machine gun.
  • Can transport up to 5 infantry.
  • Can launch smoke grenades.
  • Amphibious.
  • Can be upgraded to a tank destroyer and a mortar.
  • Leaves a recoverable wreck when destroyed.
Rhino tank icon
Rhino Tank
N/A Armor Reserves N/A Support battle tank.
  • Armed with a cannon.
    • Can fire Refleks anti-tank missiles (upgrade).
  • Can launch smoke grenades.
  • Initially unmanned.
  • Leaves a recoverable wreck when destroyed.
Brdm weasel icon
Weasel
N/A Armor Reserves N/A Light artillery/transport vehicle.
  • Armed with unguided missiles.
  • Can transport up to 4 infantry.
  • Can launch smoke grenades.
  • Amphibious.
  • Initially unmanned.
  • Leaves a recoverable wreck when destroyed.
Shilka icon
Shilka
N/A Armor Reserves N/A Medium anti-air vehicle.
  • Armed with quad autocannons.
    • Can attack ground and air targets.
  • Can launch smoke grenades.
  • Amphibious.
  • Initially unmanned.
  • Leaves a recoverable wreck when destroyed.
Grizon icon
Grizon
N/A Russian infantry Airborne Assault Airdropped armored personnel carrier.
  • Armed with a medium machine gun (upgrade).
  • Can transport up to 6 infantry.
  • Can launch smoke grenades (upgrade).
  • Amphibious.
  • Leaves a recoverable wreck when destroyed.

Unit Cost Produced at Requires Description
Hellion icon
Hellion
$1700 Helipad None Attack helicopter.
  • Armed with autocannons and anti-tank missiles.
    • Can fire while moving.
  • Can fire thermobaric rocket barrages (upgrade).
  • Can use Goliath defense system to avoid enemy fire (upgrade).
Hunchback icon
Hunchback
$1400 Helipad None Assault transport helicopter.
  • Armed with a twin autocannon.
  • Can transport up to 8 infantry.
  • Can drop thermobaric bombs (upgrade).
  • Can use Goliath defense system to avoid enemy fire (upgrade).
Berkut icon
Berkut
$1300 Russian Airfield None Multirole jet fighter.
  • Armed with a machine gun and two air-to-air missiles.
    • Attacks ground and air targets with the machine gun.
    • Attacks air targets with the missiles.
  • Can perform evasive maneuvers to dodge missiles.
Hind icon
Hind
$2800 Helipad Industrial Plant

and

Airborne Assault
Heavy attack/transport helicopter.
  • Armed with a gatling gun, rockets and air-to-air missiles.
    • Attacks ground targets with the gatling gun and rockets.
    • Attacks air targets with air-to-air missiles.
  • Can transport up to 6 infantry.
  • Can use Goliath defense system to avoid enemy fire (upgrade).
Sokol
Sokol
$2000 Russian Airfield Industrial Plant Stealth attack jet.
  • Armed with four anti-tank missiles.
    • Missiles are fired two at a time.
  • Stealthed when not attacking.

Building Cost Requires Power Description
Command bunker icon
Command Bunker
$2000 None 0 Headquarters.
Coal power plant icon
Coal Power Plant
$800 None +6 Power structure.
  • Provides power for Russian bases.
  • Leaves a debris bunker when destroyed.
Russia barracks icon
Russian Barracks
$500 None 0 Infantry training structure.
  • Trains Russian infantry.
  • Heals infantry.
  • Leaves a debris bunker when destroyed.
Radar outpost icon
Radar Outpost
$300 Coal Power Plant -1 Support structure.
  • Provides radar map.
  • Can be upgraded to an Observation Outpost or an Early Warning Outpost.
  • Leaves a debris bunker when destroyed.
Supply warehouse icon
Supply Warehouse
$1500 Coal Power Plant -1 Resource structure.
  • Builds Supply Wartrucks and Field Quarters (General's Promotion).
  • Drop-off point for Russian supply collectors.
  • Leaves a debris bunker when destroyed.
  • Comes with a Supply Wartruck.
Russia war factory icon
Russian War Factory
$2000 Supply Warehouse -1 Vehicle production structure.
  • Builds Russian vehicles.
  • Repairs vehicles.
  • Leaves a debris bunker when destroyed.
Weapon bunker icon
Weapon Bunker
$1500 Russian War Factory -3 Technology structure.
  • Unlocks Russian Tier 1 units and structures.
  • Holds Russian Tier 1 upgrades.
  • Can launch a surveillance missile.
  • Leaves a debris bunker when destroyed.

Only one Weapon Bunker may be built at a time.

Helipad icon
Helipad
$1000 Weapon Bunker -1 Helicopter production structure.
  • Builds Russian helicopters.
  • Repairs helicopters.
  • Leaves a debris bunker when destroyed.
Russia airfield icon
Russian Airfield
$1000 Weapon Bunker

and

VVS Fighter Support
-1 Aircraft production structure.
  • Builds Berkuts and Sokols.
  • Repairs and rearms jets.
  • Houses up to 3 jets.
  • Leaves a debris bunker when destroyed.
Industrial plant icon
Industrial Plant
$2500 Weapon Bunker -5 Technology structure.
  • Unlocks Russian Tier 2 units and structures.
  • Holds Russian Tier 2 upgrades.
  • Produces Arms Suppliers.
  • Can be garrisoned by up to 6 Arms Suppliers.
    • Garrisoned Arms Suppliers automatically generate money.
  • Reduces the cost of vehicles by 15%.
  • Leaves a debris bunker when destroyed.

Only one Industrial Plant may be built at a time.

Missile silo icon
Missile Silo
$2500 Industrial Plant

and

Nuclear Stockpile
-8 Miniature superweapon structure.
  • Can launch up to two ballistic missiles carrying five tactical nuclear MIRV warheads each anywhere on the map.
    • Missiles must be purchased first.

Only one Missile Silo may be built at a time.

Tremor agas icon
Tremor AGAS
$5000 Industrial Plant -10 Superweapon structure.
  • Controls the Tremor Barrage superweapon.
  • Leaves a debris bunker when destroyed.

If "Limit Superweapon" is enabled, only one Tremor AGAS may be built at a time.

Building Cost Requires Power Description
Kashtan icon
Kashtan
$1000 Coal Power Plant -3 Anti-infantry/anti-air base defense.
  • Armed with a dual rotary cannon and anti-air missiles.
    • Attacks ground and air targets with the rotary cannons.
    • Attacks air targets with the anti-air missiles.
Component tower icon
Component Tower
$300 Weapon Bunker 0 Base defense module.
  • Can be upgraded with an RPG launcher, Arena defense system or Tesla Coil (GP unlock).

Tier 0

Upgrade Cost Purchased at Description
Infrared goggles icon
Infrared Googles
$500 Russian Barracks Allows Conscripts and VDV Gunners to detect stealth, which still works even when they are garrisoned or transported.

Tier 1

Upgrade Cost Purchased at Description
Infantry medkits icon
Infantry Medkits
$1000 Weapon Bunker Russian infantry will slowly heal themselves when not in combat.
Advanced infantry munitions icon
Advanced Infantry Munitions
$1000 Weapon Bunker Equip Russian infantry with new weapons and equipment:
  • Conscripts and Boris fire longer bursts.
  • RPG Conscripts fire a secondary warhead to distract enemy countermeasures.
  • Igla Troopers can fire their missile launcher in lock-on mode.
  • Shmel Troopers can fire anti-toxin rockets and increases their damage by 50%.
  • Shock Trooper Bombardiers can fire bursts of rockets.
  • Increases Boris' machine gun's damage by 25%.
Assault armaments icon
Assault Armaments
$800 Weapon Bunker Equip some Russian vehicles with new hardware:
  • Mishkas can transport 4 infantry who can fire from within and allows them to launch smoke grenades.
  • Arm Supply Wartrucks with an autocannon and allows them to launch smoke grenades.
  • Maulers can use dual missile launchers.
  • Arm Grizons with a machine gun and allows them to launch smoke grenades.
Guided weapon systems icon
Guided Weapon Systems
$1000 Weapon Bunker Equip some Russian vehicles with guided weaponry:
  • Kodiak Tanks and Rhino Tanks can fire Refleks anti-tank missiles.
  • Tunguskas fire 2 additional anti-air missiles and increases their autocannons' damage by 15%.
  • Grizzlies can use a Kornet missile launcher and launch smoke grenade barrages.
Thermobaric ordnance icon
Thermobaric Ordnance
$1500 Weapon Bunker Equip Russian helicopters with thermobaric weaponry:
  • Allows Hellions to fire thermobaric rocket barrages.
  • Allows Hunchbacks to drop thermobaric bombs.
Power plant expansions icon
Power Plant Expansion
$1000 Weapon Bunker Increases the power output of Coal Power Plants by 100%.
Nuclear stockpile icon
Nuclear Stockpile
$2000 Weapon Bunker Allows the Missile Silo to be built and allows the player to build up to three Topol-Ms at a time.
Requires Nuclear Warfare.

Tier 2

Upgrade Cost Purchased at Description
Gauss cannons icon
Gauss Cannons
$2500 Industrial Plant Increases the damage of Golem Tanks by 25% and their range by 15%.
Requires Advanced Weapons Technology.
Explosive reactive armor icon
Explosive Reactive Armor
$1500 Industrial Plant Reduces the damage taken by Russian tanks from missiles and explosive blasts by 30%, and from tank shells by 10%.
Compression missile engines icon
Compression Missile Engines
$2000 Industrial Plant Increases the range of Russian rocket and missile weapons by 25%.
Advanced artillery system icon
Advanced Artillery System
$1500 Industrial Plant Doubles Gorgons' firing rate and increases their range by 10%.
Goliath system icon
Goliath System
$2000 Industrial Plant Allows Russian helicopters to use the Goliath defense system to protect themselves from enemy fire and increases their armor by 25%.
Requires Airborne Assault.

1-Star General

General's Promotion Cooldown Description
Emergency recovery icon
Emergency Recovery
2:30
  • Recovers the wrecks of destroyed Russian vehicles at the target area; the vehicles are unmanned and must be occupied by an infantry to be used.
    Deployed from the Command Bunker.
  • Unlocks Recover Wreck abilities for Badger Recovery Vehicle.
Vvs fighter support icon
VVS Fighter Support
N/A Unlocks Russian Airfield, Berkut and Sokol.
Advanced weapons technology icon
Advanced Weapons Technology
N/A Unlocks Tesla Component Tower, Tesla Gun for Shock Troopers, Tesla Tank and Gauss Cannons.
Nuclear warfare icon
Nuclear Warfare
N/A Unlocks Missile Silo and Topol-M.
Airborne assault icon
Airborne Assault
N/A Unlocks Hind, Goliath System and Grizon Airdrop for Russian infantry.

3-Star General

General's Promotion Cooldown Description
Conscript reserves icon
Conscript Reserves
Conscript drop icon
Conscript Drop
3:00 (Conscript Drop)
Armor reserves icon
Armor Reserves
4:00 Call in Candid cargo planes to airdrop armored vehicle reserves that consists of 2 Rhino Tanks, 2 Weasels and 2 Shilkas which are initially unmanned and must be occupied by an infantry to be used.
Deployed from the Command Bunker.
Missile strike icon
Missile Strike
Missile salvo icon
Missile Salvo
Missile bombardment icon
Missile Bombardment
4:00 Call in Backfire bombers to attack the target location with two cruise missiles each.
  • Rank 1 (Missile Strike): 1 Backfire
  • Rank 2 (Missile Salvo): 2 Backfires
  • Rank 3 (Missile Bombardment): 3 Backfires

Deployed from the Command Bunker.

Vdv airborne raid icon
VDV Airborne Raid
Vdv airborne attack icon
VDV Airborne Attack
Vdv airborne assault icon
VDV Airborne Assault
4:00 Call in Candid cargo planes to paradrop a VDV airborne force that consists of VDV Gunners, RPG VDVs and Wolverines at the target location.
  • Rank 1 (VDV Airborne Raid): 3 VDV Gunners, 2 RPG VDVs, 1 Wolverine
  • Rank 2 (VDV Airborne Attack): 6 VDV Gunners, 4 RPG VDVs, 2 Wolverines
  • Rank 3 (VDV Airborne Assault): 9 VDV Gunners, 6 RPG VDVs, 3 Wolverines

Deployed from the Command Bunker.

Short satellite scan icon
Short Satellite Scan
Medium satellite scan icon
Medium Satellite Scan
Long satellite scan icon
Long Satellite Scan
5:00 Call in a satellite that scans performs a radar scan on the target area for a period of time, which detects stealthed enemies and increases the firing rate of units attacking enemies in the scanned area. The satellite be controlled while active.
  • Rank 1 (Short Satellite Scan): Lasts 30 seconds
  • Rank 2 (Medium Satellite Scan): Lasts 60 seconds
  • Rank 3 (Long Satellite Scan): Lasts 120 seconds

Deployed from the Command Bunker.

5-Star General

General's Promotion Cooldown Description
Father of all bombs icon
Father of All Bombs
5:00 Call in a Blackjack bomber to drop a powerful Father of All Bombs at the target location to lay waste on enemy ground troop concentrations.
Deployed from the Command Bunker.
Ursa division icon
Ursa Division
N/A Unlocks Blackbear; Kodiak Tank, Sentinel Tank and Golem Tank are built as veterans.

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