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- Marksman FAC
Marksman fac icon
The Marksman FAC is a newly introduced support helicopter used by the European Continental Alliance to paint targets with a designator to allow better accuracy for friendly units, as well as relaying targets for a cruise missile bombardment and deploying spotter balloons to watch over an area.

Lore

The Marksman FAC is the newest modernisation of the venerable Westland Lynx, a multi-purpose helicopter of British design that serves in a variety of different roles in many European militaries, including the armed forces of Portugal, Denmark and Norway. The European Continental Army makes prominent use of it as a forward air controller and artillery observer. Its precision target designator allows friendly units to bring the full weight of their firepower to bear on anyone unfortunate enough to be marked by the beam.

In addition, most Marksman FACs operate in constant coordination with the nearest European artillery detachment, allowing them to place a target marker on a structure which can then be bombarded by all available howitzers for a short period of time. Despite not having any weaponry of its own, a lone Marksman snooping around the base perimeter should never be dismissed as a non-threat, for its appearance may very well be the only warning prior to a devastating rain of shells.

Abilities

Ability Description
Marksman fac cruise missile bombardment icon
Cruise Missile Bombardment
Mark an enemy building to be bombarded by a cruise missile with the process taking 6 seconds to complete, during which the Marksman FAC is revealed through the fog of war. The cruise missile causes 250 to 75 AURORA_BOMB damage over a radius of 15 to 110. 35 seconds cooldown.
Marksman fac deploy spotter balloon icon
Deploy Spotter Balloon
Deploy a spotter balloon on the Marksman FAC's position which reveals a radius of 350 around it. The balloon can be controlled, is stealthed and be destroyed (it has 30 hit points); otherwise it self-destructs 120 seconds after being deployed. 30 seconds cooldown.

Overview

Fast, lightly armoured and unarmed. Marksmen FACs pose little to no threat on their own, until allied forces show up. Their specialised role is painting targets with a faint green beam from which friendly forces, ECA or not, gain a boost to their rate of fire to the designated target.

While dangerous when coordinating with friendly forces, bear in mind that the Marksman cannot fend for itself nor defend against enemy air. Some friendly AA would be appreciated for their survival.

Counters

Utilise air to air units to prevent the Marksman from enabling allies to shoot your own quicker.

They are lightly armored so pose little danger on their own.

Assessment

+
  • Significantly increases the fire rate of attacks done to beamed up enemies
  • Fast and agile unit allows it to escape any danger
  • Effective and expendable aerial scout or quick response unit.
  • Unique support style allows for a good offensive or defensive role
  • Secondary ability calls in a cruise missile bombardment

  • Unarmed
  • Cruise missile bombardment can only be used on enemy structures
  • Extremely weak and prone to being shot down easily by even basic AA units
  • Unable to gain any veterancy

Quotes

See: ECA unit quotes#Marksman FAC

Gallery

Behind the scenes

  • Prior to 1.87 the Marksman FAC can detect stealthed enemies in place of its ability to deploy spotter balloons.
  • Prior to 1.87 public beta version 1.5 the Marksman FAC has the ability to mark a building for Howitzer Positions to bombard it from anywhere on the map, which was then replaced by Cruise Missile Bombardment.
  • The Marksman FAC was previously named Bloodhound FAC, which eventually goes to the eponymous ECA scout vehicle.