|“|| Jagdmammut prepared for combat.|
- Jagdmammut leaving the Vehicle Assembly Depot
|“|| Not a tank I can't break!|
This German-designed heavy tank destroyer is based on a series of experimental vehicles trialed by the German and Swedish armed forces during the last century. The design was revived due to recent Russian and Chinese advances in anti-missile technology, which threatened to render heavy anti-tank missiles ineffective. Heavy Anti-Tank Guided Missiles had previously been the mainstay of German tank-destroyer forces. The monstrous new vehicle was met with some skepticism, particularly from the armor community, due to it's lack of mobility and turreted guns, where it was considered anachronistic and expensive. But its defenders cited its heavy armor and powerful dual Rheinmetall 140mm cannons as proof of its suitability for defensive actions in Central and Eastern Europe. The 140mm twin cannons are an ingenious gas operated auto-loading design that is capable of using specialized Jormund jet-assisted laser-guided graphene penetrator rounds. The extreme specialization of the 140mm cannon turned out to be perfect for a tank destroyer. Even without the combustion light gas shells later created for the Jagdmammut's cannons, the 140mm anti-tank gun was theoretically capable of knocking out even Overlord tanks at their extreme range. As with most ECA vehicles, the Jagdmammut is powered by a highly efficient multi-fuel engine fitted to an electrical transmission gear.
Pressure from General Wolfgang's mechanized infantry formations in the German Army, who now felt vulnerable with the diminished potency of their anti-tank missiles, ensured funding was secured. It was given the German designation 'Jagdmammut' - which literally translates into English as 'hunting mammoth'. The vehicle was issued to General Wolfgang's forces to replace their missile-armed tank destroyers and support their nimble infantry fighting vehicles in the late 2020s. This deployment was to prove fortuitous in the future when the Jagdmammut's ability to hold it's ground against almost insurmountable numbers of enemy fighting vehicles would serve it well. In action the Jagdmammut's gunners soon found that the combination of the excellent optical systems and the powerful guns allowed them to out-range any other tank being fielded at that time, allowing them to destroy bewildered enemy vehicles with impunity before they could even return fire.
|Use standard anti-tank rounds that hits a single target.|
|Use Penetrator rounds that can pierce through multiple targets in its line of fire but deals lower damage.|
Hydrogen Fuel Cells
|Installs hydrogen fuel cells on the vehicle that increases its speed by 33%.|
Requires Manticore Protocol.
Nano Shock Absorbers
|Equip the vehicle with nano shock absorbers that increases its armor by 25%.|
Requires Manticore Protocol.
|“|| Nothing left but junk.|
- Jagdmammut attacking
The Jagdmammut Tank Destroyer is a heavy ECA vehicle, and could be compared to the Paladin and Golem tanks. It is slow, only being faster than the Golem if upgraded with Hydrogen Fuel Cells. It packs more firepower than the Paladin due to it having two cannons instead of one, but due to the Jagdmammut being a turretless tank, it lacks the ability to properly engage targets without having to turn around. This makes the Jagdmammut ineffective in mobile warfare, as it is slow and unable to target enemies while moving.
However, all is not lost. It has heavy armor, making it very tough to kill. Also, its guns have longer range than other tanks', especially if upgraded with Gas Ignition Guns. This allows them to engage the enemy well before they can get into firing range. Furthermore, they have the ability to switch to penetrator rounds, allowing them to damage multiple tanks with a single shell. This proves particularly effective when deployed in large numbers.
In a nutshell, the Jagdmmaut is a turtle that can wreck tank convoys and/or demolish a base. If you are dealing with either mobile units or infantry, be sure to complement the Jagdmammut with the appropriate vehicles to make the push.
The Jagdmammut excels in destroying armored tanks; with its twin AT cannons can take out any ground units and tanks with relative ease, wherein the Leopard tank can't do well. If the heavy tank is encountered, use this for your advantage. Furthermore, if the Gas Ignition Guns is upgraded, it will fire at a much longer range than other tanks do.
The machine gun is mounted when the infantry is on board, making it operational, especially with Felin Rifleman. When it does, it grants better protection against incoming on-foot soldiers and deals considerable damage for it, especially with AT soldiers.
Aircrafts are Jagdmmamut's worst nightmare; when a strike of helicopters came in will certainly wipe it out in no time. Unless there is an escort of Anti-air vehicles will protect the tank.
The AT cannons do only against the tanks while on structures do only less damage, hence being a tank destroyer. Attacking the base defense is not useful against it, including infantry.
The machine gun does not offer enough protection to the tank itself, as its range is shorter than the tank's main gun. A wave of AT soldiers can take out this tank easily, despite having a machine gun.
Flanking is also the counter, since its tank cannons are fixed, meaning it needs the tank to turn against the target before firing. The hit-and-run vehicles are its threat, especially flanking it for good. This tank has slow speed also and so as its turn speeds.
This tank takes rather long build time to deploy, at the time of 30 seconds, making it the longest build time than other heavy tanks.
- The Jagdmammut is based on a German tank destroyer called the VT tank, which was armed with either two 105mm cannons or two 120mm cannons. The VT tank never saw service, and only 7 were ever made.
- For an April Fools announcement, the Jagdmammut was presented as a dual-barreled Hetzer.