|“|| I'll shall carry out this order!|
Formerly based on a fictitious concept, the Interceptor is now modelled after the Su-17 'Fitter' which was exported to Soviet client states in Africa and the Middle East. The new Interceptor will also be functionally different in that its default armament now consists of two externally mounted 30mm autocannons and UB-32 rocket pods. The rocket pods can be replaced with guided missiles for precision strikes or free-fall bombs for high-explosive area damage.
Rumors that the GLA may soon replace the Su-17 with the recently retired SU-25 "Grach" are unfounded, as the Russians have been very careful to keep close tabs in their remaining stock of Frogfoots and ensure they do not get into the hands of the terrorists.
|Replaces the Interceptor's rocket pods with a pair of anti-tank guided missiles effective against vehicles.|
Requires Aerial Ordnance.
|Replaces the Interceptor's rocket pods with a pair of free-falling bombs that must be manually dropped and effective against ground targets.|
Requires Aerial Ordnance.
The Interceptor, as lore dictates, is a salvaged Cold War-era Su-17 "Fitter" fighter-bomber of Soviet origin, and is the only jet that the GLA managed to procure in usable numbers. Though, their availability is so scarce that only Rank 3 generals are authorized to use these valuable aircraft, with their advanced weaponry requiring another Generals' Point.
Only two Interceptors may be fielded at any given time since they are so scarce, despite the number of Airstrips a GLA player has, which means that one must take great care of these jets. But their sheer firepower and lack of a necessity to reload somewhat makes up for their scarcity. Furthermore, the notion of GLA using aircraft is something that crosses the enemy's mind only after they have suffered losses from the incipient air force.
At its base configuration, the Interceptor is armed with 30mm auto-cannons and unguided rocket pods, making it suitable of taking on every type of enemy unit: auto-cannons are used against aircraft and infantry, whereas rocket pods are extremely effective against vehicles and buildings. Their base attack consists of a withering rocket barrage, which, when aligned properly, can turn a tank column into slag. However, the rocket pods, if the Aerial Ordnance Generals' Power is taken, are individually replaceable with either guided anti-tank missiles, which are devastating against vehicles, or manually-activated free-fall bombs, which allow the Interceptor to drop two gravity bombs at its target location, dealing high amounts of damage to ground targets and structures. They still retain their 30mm auto-cannons either way, and so, are still effective against infantry and aircraft.
At the end of the day, The Interceptor, even being a quite durable fighter, is still a jet; massed anti-air will ground it in no time. The initial shock-and-awe of the enemy, who had not fielded anti-air units against them, will be bitterly short, and dedicated Tier 2 AA will make short work of the Interceptors.
Since only two can be deployed in the field at once, and since the upgrades are permanent, one must carefully micromanage these units, and properly assess, what will they be utilized for -- bombing or outright engagement. These are best served as a sort of a sneak attack, firing their volleys into the masses if it is safe enough. For more dedicated aerial ground support, the Gazelle may be more suitable.
- The current design of the Interceptor was revealed in Blog Update 17.