155mm howitzer with incendiary rounds
30 (20 when critically damaged)
360, minimum 100, radius 15
Weapon leaves lingering fire over a radius of 30 for 2.5 seconds that causes 10 FLAME damage per second
|“|| Let's start an inferno!|
- Inferno Cannon leaving the War Factory
|“|| Everything will go up in smoke...|
- Inferno Cannon
The Chinese Inferno Cannon has lived up to its name. It first saw combat in the GLA war, driving GLA forces out of their positions in a blaze of fire. During the conflict, It fired the 155mm Incendiary Round, known to create huge firestorms in groups of eight or more. Nowadays, it takes only four thanks to certain upgrades.
The Inferno Cannon can be further upgraded with Black Napalm, a top secret Chinese formula, that causes the fire to burn at even hotter temperatures, and allow firestorms to be created quicker, and last longer.
Nowadays the Inferno's mass mobilization with the Chinese horde has enabled them to fight better alongside China's basic tanks and has helped them to better coordinate their attacks with other Inferno Cannons or China's basic tanks - resulting in Inferno Cannons also benefiting from China's inspirational Horde bonus which can be further upgraded with the Nationalism upgrade. Also thanks to fast production lines and advanced logistics setup it is cheaper and more quickly produced than ever before. Wherever the Inferno Cannons go, they always leave their signature blaze of hell.
|Order the unit to continuously attack the target area.|
|“|| Let the fireballs fly!|
- Inferno Cannon attacking
The Inferno Cannon is the Tier 1 artillery of the Chinese Army. Like most Chinese units, the Inferno Cannon is designed to be used in numbers. It is the cheapest artillery in the mod and is produced quicker than most other artillery. It also benefits from the Horde Bonus and when upgraded with Volatile Incindiariers can create firestorms if used en masse. Like other artillery, the Inferno Cannon is effective against structures and fixed defenses, but also against infantry. The damage of its napalm shells can be improved with the Black Napalm upgrade, therefore making them more lethal.
If four or more napalms shells are fired in the same area in quick succession, a firestorm is created but Volatile Incindiariers must be upgraded first. This blankets the area with flames, damaging, if not destroying, all units within the area. The Black Napalm upgrade reduces the number of shells needed to create a firestorm.
Despite its tank-like appareance, the Inferno Cannon is otherwise extremely fragile, and most helicopters can take it out with only a few rockets.