|“|| Strength in numbers!|
- Two Hopper Tanks emerging from the War Factory
Clocking in at a mere 6 tons in weight, this light scout tank is oddly reminiscent of the historical tankette vehicles that were developed between the First and Second World War, when the true military role of armored vehicles was yet to take shape. Affectionately called the 'Hopper' by the PLA for its amazing agility and comical shape, the new vehicle entered service very recently.
Whilst American military experts were quick to dismiss it for its anachronistic role and 'ridiculous' design, the Chinese like to point out that a single one of these vehicles is still more resource-efficient and quick to produce than a Humvee, to the point where Hopper Tanks are always built in twos. This allowed China to complete 10.000 units in a single year, which are now serving in the ranks of the PLA and a number of domestic police units.
The Hopper can use its stubby 75mm cannon to destroy lightly armored targets and draw the attention of heavier adversaries away from the actual battle tanks.
Its armor is capable of resisting bullets, but does not stand much of a chance against larger calibers, let alone dedicated anti-tank weapons, making the Hopper a vehicle that is best used as part of a massive offensive.
The crew consists of only two people: A driver and a commander, who also serves as the gunner. True to vehicle's function as a scout, the commander can be ordered to peek out of the hatch and spy ahead with his binoculars, substantially increasing the Hopper's sight radius at the cost of not being able to attack until the commander has re-assumed his position behind the gun.
Amazingly for an otherwise low-tech vehicle, the Hopper Tank can also be equipped with depleted uranium shells and a miniature atomic battery.
|Order the Hopper's gunner to spot enemies with his binoculars, revealing a radius of 450 around it but stops it from attacking enemies until ordered to do so.|
|Highlights the vehicle to inspire others, causing it to generate Horde Bonus at all times for 30 seconds (45 seconds with Nationalism). The vehicle also automatically repairs itself at a rate of 24 hit points per second while Propaganda Spotlight is active. 60 seconds cooldown.|
With Nationalism the vehicle will also be completely repaired upon Propaganda Spotlight's activation.
Requires War Propaganda.
- When the AI is building Hopper tanks, one of them moves through the War Factory's back wall because two vehicles spawning at the same time is buggy. This is sometimes mistaken as that the AI does not build Hopper Tanks in pair. A similar glitch occurs with the Red Guard.