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Felin Rifleman
ECA Felin Rifleman
Unit
Affiliation

ECA

Role

Basic infantry

Armament
  • HKFN-22 assault rifle (ground attack)
  • Starstreak missile launcher (air attack, upgrade)
Tier

1

Properties
Hit points

120

Armor type

HumanArmor

Sight radius

220

Amphibious

No

Speed (land)
  • 20 (10 when injured)
  • 40 (30 when injured) (Battlefield Prototype)
Production
Cost

$100

Build time

0:05

Produced by

ECA Barracks

Requires

None

Hotkey

R

Combat
Ground attack

6 (SMALL_ARMS) (assault rifle)

Air attack

30 (EXPLOSION) (Starstreak)

Cooldown
  • 100 (between shots), 700 (reload after 4 shots) (assault rifle)
  • 2000 (Starstreak)
Attack range
  • 135 (assault rifle)
  • 190, radius 5 (Starstreak)
Function
Upgrades
Abilities

Gain 10% increased firepower and range while garrisoned

Elite ability

Self-healing

Felin Rifleman here!
- Felin Rifleman
Felin rifleman icon
The Felin Riflemen are the go-to boots on the ground for ECA forces when anti-infantry and anti-air combat personnel are of need.

Lore

While the various national militaries still operate a lot of domestically produced equipment, the Continental Army has decided in favour of the French 'Felin' programme when it came to choosing a standardised infantry doctrine for the joint European task force. As such, infantry formations that partake in ECA operations receive state-of-the-art body armour and communications equipment of French design.

With the 1970s FAMAS rifle starting to show its age, a new replacement was found in the form of the HKFN-22, a cooperative design by German and Belgian manufacturers that married the compact space age frame of the cancelled G11 rifle with a powered up version of the armour-piercing 5.7mm cartridge used in the P90 PDW. In a further effort to combat the near-total Russian air supremacy during the war, many Felins were also equipped with shoulder-fired Starstreak MANPADS, a peculiar anti-air missile of British origin that releases three self-guided submunitions upon reaching a certain altitude to ensure a hit.

Overview

Felin Riflemen are the second most powerful basic infantry unit, second only to the USA Ranger. They are effective enough against most types of infantry, and fight even more effectively when garrisoned inside structures, where they can block off groups of Combat Cycles or Technicals. Like most other ECA infantry, mortally wounded Felin Riflemen may be saved by Combat Medics to receive half the resources spent for producing them. Additionally they may be upgraded with Ceramic Armor to increase their hitpoints, as well as Starstreak Missiles, which enable them to attack air units similarly to Igla Troopers. Felin Riflemen remain ineffective against most anti-infantry units, thus Dragon Tanks and Toxin Tractors can easily kill them.

Quotes

When created

  • Felin Rifleman here.

When selected

  • Europe's finest.
  • Reporting.
  • General?
  • What can we do?
  • Infantry here.
  • Yes, sir.

When ordered to move

  • Yes, sir!
  • Instructions received.
  • Go, go!
  • Orders received.
  • Move it!
  • As fast as we can!
  • On the move.
  • We will, General.
  • Moving there.
  • Double time!

When ordered to garrison structures

  • We'll take cover in there.
  • Be there right away.
  • Moving to structure.

When a building is captured by the enemy

  • They've taken one of our buildings!
  • We've lost a building!
  • We've lost one of our buildings!

When the base is under attack

  • We need help out here!
  • There's bullets everywhere!
  • We're taking fire!
  • We're under heavy fire!
  • They're shooting at us – a lot!

When ordered to attack

  • Hold your ground!
  • Attacking now!
  • Attack them!
  • Drive them back!
  • Push them back!
  • Open fire!
  • Engaging the enemy.
  • Enemy spotted.

When under fire

  • I've been shot... to eyes!
  • There's enough a lot bullets around here.
  • We are being overrun!
  • I'm hit, I'm hit!
  • There's too many of them!
  • Stop shooting, you bastard!
  • We're in trouble!
  • We need help!
  • We need assistance!

Gallery

Trivia

  • A glitch can occur when Felin Riflemen enter the War Fortress, garrisonable structure. Felin carrying Starstreak missiles can seemingly engage ground targets with such, causing minor damage to infantry.

See also

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