The following content was scrapped during development and are no longer available. As such, any information given are to be taken as reference. |
Available for unlock by all factions' 3-star generals, Emergency Aid allows the general to provide an immediate aid to friendly forces by rapidly patching up their injuries and damages over a short period of time. This allows the general's forces to survive even the heaviest of firefights and quickly recover in the aftermath of a costly battle.
Level | Description |
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Level 1 (Urgent Aid) |
Lasts 5 seconds |
Level 2 (Critical Aid) |
Lasts 10 seconds |
Level 3 (Emergency Aid) |
Lasts 20 seconds |
Behind the scenes[]
- In 1.87 Emergency Aid will no longer be available as a General's Power; instead it is available as soon as a Tier 2 access structure is built and has a slight delay before the effect kicks in.
- Capturing a Tech Repair Pad will also grants the use of a separate Emergency Aid.
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Items in italics are not yet available in the public release version Items marked with a strikethrough are either cut from the mod or obsolete as of the current version |
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Items in italics are not yet available in the public release version Items marked with a strikethrough are either cut from the mod or obsolete as of the current version |
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Items in italics are not yet available in the public release version Items marked with a strikethrough are either cut from the mod or obsolete as of the current version |
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Items in italics are not yet available in the public version Items marked with a strikethrough are either cut from the mod or obsolete as of the current version |