Dust Devil is a 2-player map for Rise of the Reds, originally introduced in Zero Hour.
This is a wide open map set in a barren desert. Players start at opposing corners and there is a lot of room to build in the mostly flat desert. There is nothing between the two players except empty space but in the mountainous corners there are additional supply depots as well as tech buildings that may be found, including Oil Derricks and Oil Refineries. Capturing one or both of these locations is key in ensuring an early lead in the game and even just denying your opponent from capturing one of these areas may provide you with better economy in the long run
Points of InterestEdit
- Oil Derrick and Oil Refinery in each of the south east and north west corners.
- Several towers that may be garrisoned by infantry for area denial