|“|| It's very hot in here!|
- Dragon Tank emerging from the War Factory
|“|| Drown them in flames!|
- Dragon Tank
While the recent addition of Russian thermobaric weapons to the battlefield has meant that China no longer stands alone in its use of flame-type weaponry, there is still nothing more terrifying for any infantryman than a company of advancing Dragon Tanks spewing gouts of incandescent napalm over the surrounding landscape. The ultimate anti-infantry solution, the Dragon Tank is also particularly valued for its extreme effectiveness against structures, flushing the inside of occupied buildings clear in seconds and burning even the best-armored structures to the ground. While its somewhat exposed fuel tanks mean that the Dragon is not a very popular choice among Chinese tank crews, and it will rarely stand up long in combat with armored foes (though there are stories of fully-upgraded Scorpion tanks being melted by regular, un-upgraded Dragon Tanks), if a Dragon manages to close the distance, woe betide anyone that stands in its way.
|Lay down an arc of fire on the target area. Lasts until given a new order.|
|Launches a continuous stream of fire from the flamethrower which can clear garrisoned structures and allows the Dragon Tank to use Fire Wall.|
|Launches fireballs from the flamethrower which has longer range but cannot clear garrisoned structures and prevents the Dragon Tank from using Fire Wall.|
With Volatile Incendiaries the fireballs can create firestorms in large groups.
|Highlights the vehicle to inspire others, causing it to generate Horde Bonus at all times for 30 seconds (45 seconds with Nationalism). The vehicle also automatically repairs itself at a rate of 24 hit points per second while Propaganda Spotlight is active. 60 seconds cooldown.|
With Nationalism the vehicle will also be completely repaired upon Propaganda Spotlight's activation.
Requires War Propaganda.
|“|| The dragon awakes!|
- Dragon Tank using the firestorm ability
The Dragon Tank remains unchanged due to its popularity and reliability. The Dragon Tank is the China's answer to hordes of infantry and anti-personnel vehicle can rely on.
Its flamethrower can make short work of any infantry units and even lighter vehicles effectively, and it can easily clear garrisoned structures with ease. With the Black Napalm upgrade, it becomes more powerful and lethal to infantry units and even most of structures when in numbers.
This ability of fire wall still can be used; capable of "spraying" flames in 180 degrees back and forth in front of it, creating an area-of-denial for foot soldiers and vehicles.
The Dragon tank is immune to all flames, disregarding the damage from enemy flame type weapons or even friendly flame type weapons and itself also.
Like most of the Chinese vehicles, it can be triggered with Horde bonus when grouped with at least 5 units, increasing rate of fire. It can be further upgraded with Nationalism.
With its flamethrower, it can eliminate to most of infantry units and vehicles, especially when they are in groups. It can even clear out garrison structures faster. Unlike most of anti-personnel vehicles, it excels in destroying tanks and structures whether the Dragon tanks deployed in numbers. It can be further upgraded with Black Napalm, giving more potent of flame damage.
Its Fire Wall ability, it capable of creating a arc wall of flames, creating a area-of-denial for infantry and vehicle units. It can be used in other purposes; using them against structures, as it can burn down structures much faster than regular attack.
Like most of the anti-personnel vehicles, it is resistant to anti-tank infantry rockets, giving Dragon tank more survivability when attacking.
Even it is given a armor resistant to infantry AT rockets, it still has weak armor against any anti-tank weapon, the tank cannons and explosives for example. This unit has no anti-air weapons; means to say they are vulnerable to aircrafts, as few shots of this will destroy quite easily.
Its flamethrower fires rather at a short range, which that they need to reach the target before firing. Thus, leaving them vulnerable as enemy units will have a chance to attack. The artilleries are good counters against this unit, especially Grads or Gorgon.
When creating a fire wall, it also capable of damaging friendly units when not using it properly. Also, the Dragon Tank is unable to move while the ability is active, therefore leaving itself vulnerable.