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Cyclops

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Cyclops
Cyclops
American Cyclops
Unit
Affiliation

USA

Role

Anti-air
Anti-missile

Tier

2

Production
Cost

1400

Requires

Strategy Center

Hot key

L

Function
Power

-6

Abilities

Anti-Aircraft Targeting Mode
Anti-Missile Targeting Mode

Cyclops
Usacyclopshud
Unit
Protection

Structure Armor

Function
Abilities

- Slowly repairs itself

The Cyclops Tactical Laser functions as a US anti-air and anti-missile defensive emplacement, depending on which mode is active.

LoreEdit

Officially marketed as the Super-Intensity Chemical Laser Operations Protection System - or SICLOPS - but more sensibly referred to as the Cyclops by American troops, this tactical high-energy laser is widely regarded as the ultimate in anti-air defence systems. Its ability to annihilate enemy aircraft and ballistic missiles in flight is unparalleled, if only limited by its massive power consumption. A special naval version of the Cyclops has largely replaced the aging Phalanx CIWS on the newer generation of American warships while the ground-based version has also been delivered to close American allies such as Japan and Israel, where it cast a figurative shield of protection over major military facilities and cities during the Korean Unification War and the Great Middle Eastern War of the 2030s respectively.

AssessmentEdit

BreakdownEdit

The Cyclops is one of the another base defense of US. It's cyclop-like consists of high-powered laser, which can shoot down aircraft with ease. This makes a good choice for anti-air base defense wherein Protector Missile System can only do insignificantly. It deals heavy damage against aircraft, which 2 shots of strike is enough to bring down light or medium aircrafts. For supportive aircrafts, are required few shots to take it down. It has 1-2 second cooldown between shots. On the other hand, it has also ability to shoot down missiles in the exchange of anti-air, which can eliminates rockets or even large missiles. Like other US buildings, it leaves Rangers when destroyed.

TacticsEdit

This base defense excels in anti-air role; the lasers deal heavy damage against aircraft, which it can bring it down with ease. This makes best for no-fly zone defense, beating the Tier-one Protector Missile System.

Additionally, it has anti-missile ability which can mow down missiles easily, especially small ones. Can also take down missiles, the ones with a large size.

CountersEdit

While being only a anti-air role, the ground units can take out this defense, especially tanks or artillery. So be alerted of that.

The laser deals heavy damage, but it has slow rate of fire. Doing by one itself would not survive in a wave of aircrafts. Therefore it should be build two or more.

It's power requirement consumes a lot of power, thus making more of this will result in power crisis, forcing to build more Fusion Reactors.

GalleryEdit

Coming soon...

TriviaEdit

Coming soon...

See alsoEdit

Logo-usaAmerican ForcesLogo-usa
Infantry Colonel BurtonDelta ForceEnforcerGreen BeretJavelin TeamMissile DefenderPathfinderPilotRangerSEALVanguard Operator
Vehicles Acolyte TankAmbulanceATV HumveeAvengerBradley IFVCrusaderDozerHumveeM113 VulcanMicrowave TankTomahawkPaladinPatriot SAMWASP Hive
Drones AT DroneBattle DroneGuardian DroneHK DroneMule DroneSurveillance DroneRecon DroneRepair DroneSentry DroneTargeteer DroneTermite Drone
Aircraft AuroraBlackhawkChinookComancheLittle BirdNighthawkOspreyPavelowRaptorStarlifterViperWidowmaker
Structures AirfieldBarracksCommand CenterDetention CampDrone Control CenterFusion ReactorParticle CannonStrategy CenterSupply CenterSupply Drop ZoneWar Factory
Defenses CyclopsDrone HiveFire BaseProtector Missile System
Support GlobemasterGuardian AngelHerculesLancerSpectre GunshipSpiritStratofortressTrinityWarthog

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