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Combat pioneer icon
The Combat Pioneer is part of an elite group of the European Continental Alliance.

Lore

The European Combat Pioneers are highly trained specialists that are deployed for a variety of support tasks. Their primary weapon is the MP57 personal defence weapon, a rugged submachine gun which fires the smaller 28mm length version of the ECA's standard 5,7x50mm assault rifle round. In addition, they pack some serious firepower in the form of a portable 81mm infantry mortar, which can be loaded with three types of ammunition once properly deployed and calibrated: General purpose high-explosive rounds, airbursting canister shells for use against massed infantry and non-lethal tear gas canisters to irritate and disorient the enemy. Thanks to their advanced weapon training, the Pioneers are able to fire a quick barrage of ten explosive grenades without having to fortify their position, if the circumstances prohibit proper entrenchment. Rounding off this useful combination of ranged fire support and self-defence, the Pioneers can also plant a powerful shaped charge anti-vehicle mine to shatter enemy tanks.

Abilities

Ability Description
Bombard area icon
Ground Attack
Order the unit to continuously attack the target area.
Only available while using the mortar.
Combat pioneer submachine gun icon
Submachine Gun
Use the submachine gun for self-defense.
Combat pioneer mortar icon
Mortar
Use the mortar to bombard enemies in long range.
Combat pioneer explosive mortar rounds icon
Explosive Mortar Rounds
Use standard explosive rounds for the mortar. With Cluster Munitions, the rounds will release 2 bomblets on impact.
Only available while using the mortar.
Combat pioneer canister mortar rounds icon
Canister Mortar Rounds
Use canister rounds for the mortar effective against infantry and light vehicles but ineffective against tanks and structures.
Only available while using the mortar.
Requires Canister Rounds.
Combat pioneer tear gas mortar rounds icon
Tear Gas Mortar Rounds
Use tear gas rounds for the mortar that releases a cloud of tear gas for 8 seconds which does no damage but reduces the affected enemies' firepower and range by 20%, and firing rate by 25%.
Only available while using the mortar.
Requires Tear Gas Rounds.
Combat pioneer place anti tank mine icon
Place Anti-Tank Mine
Places an anti-tank mine at the target location, with the process taking 2.5 seconds to complete. The mine detonates when an enemy vehicle passes over it, causing 300 UNRESISTABLE damage over a radius of 5, and can damage units that are immune to mines. 8 seconds cooldown.
Only available while using the submachine gun.
Combat pioneer place anti personnel mine icon
Place Anti-Personnel Mine
Places a group of 8 anti-personnel mines at the target location, with the process taking 2.5 seconds to complete. The mines detonate when an enemy ground unit passes over it, causing 20 LAND_MINE + 60 SURRENDER damage over a radius of 40. 8 seconds cooldown.
Only available while using the submachine gun.

Behind the scenes

  • Before 1.86 the Combat Pioneer can create foxholes from which they can use their mortar, but this feature was removed as Combat Pioneers can now freely switch between using the submachine gun and the mortar.

See also