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Combat Pioneer

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CPioneerIngame
Combat Pioneer
EU Pioneer
Unit
Affiliation

European Continental Alliance

Role

Heavy Support Infantry

Armament

MP57 Submachine gun
Mortar

Tier

1

Production
Cost

700

Produced by

Barracks

Requires

Solar Reactor

Hot key

C

Combat Pioneer
Mb-CombatPioneer
Function
Upgrades

- Ceramic Armor
- Shredder Rounds
- Teargas Rounds
- Cluster Munitions

Abilities

- Bombard area
- Place Anti-tank mine
- Place Anti-personnel mine

The Combat Pioneer is part of an elite group of the European Continental Alliance.

LoreEdit

The European Combat Pioneers are highly trained specialists that are deployed for a variety of support tasks. Their primary weapon is the MP57 personal defence weapon, a rugged submachine gun which fires the smaller 28mm length version of the ECA's standard 5,7x50mm assault rifle round. In addition, they pack some serious firepower in the form of a portable 81mm infantry mortar, which can be loaded with three types of ammunition once properly deployed and calibrated: General purpose high-explosive rounds, airbursting canister shells for use against massed infantry and non-lethal tear gas canisters to irritate and disorient the enemy. Thanks to their advanced weapon training, the Pioneers are able to fire a quick barrage of ten explosive grenades without having to fortify their position, if the circumstances prohibit proper entrenchment. Rounding off this useful combination of ranged fire support and self-defence, the Pioneers can also plant a powerful shaped charge anti-vehicle mine to shatter enemy tanks.

Unit description Edit

Tactics Edit

Pioneers are good against structures especially when massed and also has sub-machine gun to protected themselves from infantry. They can bombard an area with his mortar at long-range.

They can also a dig foxhole to access 3 types of munition payload and also bombard mortars at maximum range on his position. They can be a support to the base defenses including infantries.

Pioneers can also ride on Pandur which can gain mortar attack and mobility to be useful against enemies.

They also can place an anti-tank mines for additional support against heavy armored tanks.

Counters Edit

Pioneers are easily be killed by any of means of anti-infantry weapons. Even their sub-machine gun are not work against light vehicles, tanks and also massed of infantry.

Pioneers lack anti-air weapons and can easily be brought to dust by any types of aircraft. Utilizing Felin Riflemen is a smart strategy as they can attack aircrafts effectively protecting the Pioneers.

Being inside in the foxhole will not match against artilleries due to their maximum range and easily be reach by artillery shells fired by them. If the foxhole were destroyed, they will instantly be killed even their health are more than 50%.

Logo-ecaEuropean ForcesLogo-eca
Infantry Attack DogCombat MedicCombat PioneerCommandoEngineerFelin RiflemanFrank JaegerGrenadierHeavy SniperJumpjet TrooperPanzerfaust
Vehicles AnvilBloodhoundChallengerClaymoreExcavatorFennekFenrisGepardJagdmammutLeopardLynx APCMobile Sensor ArrayMole MinelayerMortar TrackMunitions TrackPandur IFVSupply TrackWarhoundWotan Array
Aircraft GoshawkHarrierMarksman FACTiger Gunship
Prototypes ManticorePandoraVenom
Structures BarracksDeployment ZoneField CommandRegion CommandResearch FacilitySatellite UplinkSolar ReactorSolaris RelaySupply YardTelecom TowerVehicle Assembly Depot
Defenses Bulldog TurretFortificationGoalkeeperGuard TowerGun TurretHowitzer PositionMortar PitMunitions BunkerTank Trap BarricadeSkyshield BatteryVehicle Digout
Support A400mAirlifterEC640EurofighterPegasusVulcan BomberVictor Bomber

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