The content of this article is subject to change upon the release of 2.0.
Among of the most lucrative military systems the Russian Federation has ever fielded, the Blackout Node serves as a crucial part of the Russian war machine. It is deployed by a General's Power of the same name that can be unlocked by Russian generals at Rank 1.
Complete with satellite blinders, radar jammers and microwave scatter devices, the Blackout Node is one of the latest fruits from the Federation’s labor in anti-intelligence warfare. The Blackout Node sends extremely volatile signals that jam communications and sensors such as infrared and radiowave finders, making the whole area appear as if it was a void of space. These are rumored to have kept the European Continental Army unaware of the build-up of Russian forces along the border, however, some analysts have tried to debunk this assertion.
The Blackout Node will black out a circular section of the map for the enemy. Superweapons will not be concealed by the blackout nodes. Russian Missile Silos and deployed Topol-Ms when armed will also be visible to the enemy. Grumbles and other units that fire will also temporarily be visible to the enemy.
The Blackout Node was originally a Rank 5 GP unlock, but was changed to Rank 3 in 1.85, switching places with Armor Reserves. It is also renamed to Satellite Blackout, as it also allows the Radar Outpost to be upgraded into a Blackout Outpost.
In 1.86, its name was restored to Blackout Node as the Blackout Outpost upgrade was removed, and is now at Rank 1, switching places with ICBM Clearance (now renamed to Nuclear Warfare).
The Blackout Node was removed in 1.87, but will return in 2.0.